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Press Kit

Everything you need to cover RavenForge and our games. Fact sheets, descriptions, and downloadable assets.

Studio Fact Sheet

RavenForge

Studio RavenForge
Founded 2025
Description Linux infrastructure guides, automation consulting, and indie strategy games where decisions matter more than reflexes. Currently developing Silent Depths, a WW2 submarine crew management game.

Silent Depths

Silent Depths — Fact Sheet

Title Silent Depths
Developer RavenForge
Genre Strategy / Crew Management / Submarine Warfare
Engine Godot
Platform PC
Status Early Prototype (playable on itch.io)
Price TBD (prototype is free)
Description Silent Depths pits two WW2 submarines against each other in a slow, tense duel. Players manage crew assignments across critical ship systems while hunting the enemy sub with incomplete sonar data. Torpedoes damage specific systems rather than reducing health bars, forcing players to triage repairs while staying operational. The game ends when one sub becomes completely inoperable. It's a strategy game about resource allocation under pressure, where the most dangerous weapon is uncertainty.
Key Features • Crew management with meaningful trade-offs
• System-specific damage from torpedo impacts
• Fog of war — incomplete sonar information
• Slow-paced, deliberate tactical gameplay
• Total destruction win condition (no health bars)

Downloadable Assets

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Logo (PNG)

Coming soon

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Key Art

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Screenshots (ZIP)

Coming soon

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Trailer

Coming soon

Ravenforge Isles

Ravenforge Isles — Fact Sheet

Title Ravenforge Isles (working title)
Developer RavenForge
Genre RTS / Exploration / Strategy
Engine Game Maker
Platform PC
Status Archived (development shelved)
Price TBD
Description Ravenforge Isles follows a pirate crew that discovers an island with the ruins of an ancient civilization. Players direct their crew to explore the island, uncovering artifacts that allow the summoning of combat units. The natives fight back, summoning their own forces. The captain directs crew members who serve as explorers and defenders, but can sacrifice them to activate resource generators that unlock offensive units and spells. It's a strategy game about balancing exploration, sacrifice, and military buildup against an enemy defending their homeland.
Key Features • Crew-based exploration with fog of war
• Ancient artifact resource system
• Crew sacrifice mechanic for unit access
• Two-sided unit summoning and combat
• Captain command — lead from behind explored territory

Downloadable Assets

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Logo (PNG)

Coming soon

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Key Art

Coming soon

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Screenshots (ZIP)

Coming soon

Press Inquiries

For review keys, interview requests, or other press inquiries, please reach out via email. We typically respond within 48 hours.